Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(342 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks5
Other acceleration2
Commander Synergy (1 groups)+6ⓘ
Tutors3
Draw engines2
Cantrips & burst draw6
Recursion2
Spot removal4
Board wipes1
Stax & hate1
Protection5
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands9
Taplands9
Combat Damage Synergy: token swarm strategy, 2 extra combats, 3 haste enablers, 1 evasion enabler, 4 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 73%)+21ⓘ
Commander Synergy (1 groups)+12ⓘ
Combo pieces2
Synergy pieces3
Win conditions2
Combat threats6
Drain effects1
Token generators9
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Threats95Mana base81Consistency63
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
+1/+1 Counters14 cards
14 counter synergies. Grow your creatures over time for massive threats.
Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.