Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(470 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks4
Other acceleration4
Draw engines3
Cantrips & burst draw6
Recursion2
Counterspells1
Spot removal4
Board wipes3
Fetchlands1
Dual & shock lands6
Premium utility lands2
Utility lands11
Taplands6
12 Combo(s) Detected (Consistency: 94%)+77ⓘ
Combat Damage Synergy: 1 token doubler, 1 haste enabler, 2 evasion enablers, aristocrats engine+20ⓘ
2 extra turn effects+10ⓘ
Tempo Control (lockout lethality)+2.6ⓘ
Combo pieces14
Synergy pieces2
Win conditions2
Combat threats1
Sacrifice outlets1
Token generators1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.0 (Bracket 3)+Game Changers→ Bracket 4
Threats98Consistency82Mana base82
✓
Game changers 4
✓
Mass land denial (1)
✓
Extra turns (2)
✕2-card combo — none
Themes6 total
Artifacts Matter28 cards
28 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.
Storm13 cards
13 storm synergies. Chain spells for exponential value.
Combos12 total
- Inspirit, Flagship Vessel+Kilo, Apogee Mind+Magistrate's Scepter
- Kilo, Apogee Mind+Freed from the Real+Pentad Prism
- Kilo, Apogee Mind+Freed from the Real+Crystalline Crawler
- Magistrate's Scepter+Resourceful Defense
- Moxite Refinery+Magistrate's Scepter
- Magistrate's Scepter+Clock of Omens
- Inspirit, Flagship Vessel+Magistrate's Scepter+Coretapper
- Steel Overseer+Crystalline Crawler+Freed from the Real
- Kilo, Apogee Mind+Magistrate's Scepter+Freed from the Real
- Emry, Lurker of the Loch+Coretapper+Magistrate's Scepter