Commander
7.0±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence485 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana3
Mana rocks7
Mana dorks1
Land ramp1
Other acceleration3
Treasure generators1
Minor treasure2
Other1
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Tutors1
Draw engines5
Cantrips & burst draw14
Scry & Surveil2
Recursion2
Value engines5
Control Strategy+30ⓘ
Counterspells4
Spot removal10
Board wipes2
Protection3
Mana Acceleration+4ⓘ
Two-Color Powerhouse Lands+1ⓘ
Two-Color Mana Base+1ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands3
Utility lands8
Taplands2
Basic lands2
Other1
3 Combo Families+27ⓘ
Niv-Mizzet, Parun: Draw burn+24ⓘ
Combat Damage Synergy+8ⓘ
Combo pieces4
Synergy pieces2
Win conditions3
Drain effects3
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (9)
This deck has no formal Bracket 4 markers (no Game Changers, 2-card combos, MLD, or extra turns). Its power level places it here, but under a marker-only reading of WotC's bracket guidance it may fit Bracket 3.
Markers
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2-card combo 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Storm10 cards
10 storm synergies. Chain spells for exponential value.
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Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Wizard Tribal9 cards
9 wizard creatures detected. Tribal synergies can create powerful board states.
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