Commander
4.8±0.7
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Medium confidence321 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana2
+9
Mana rocks1
Land ramp4
Other acceleration1
Treasure generators4
Other acceleration1
Commander Synergy (1 groups)+2ⓘ
Draw engines3
Cantrips & burst draw4
Recursion2
Value engines9
Synergy support1
Spot removal4
Artifact/enchantment removal10
Board wipes2
Stax & hate1
Protection4
Two-Color Powerhouse Lands (1)+4ⓘ
Fetchlands2
+8
+5
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands1
+5
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands2
+7
+11
Other1
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, 2 evasion enablers, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 34%)+16ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces2
Synergy pieces1
Combat threats1
Sacrifice outlets1
Drain effects1
Token generators1
Other11
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 (Bracket 2)+Game Changers→ Bracket 3
Threats85Mana base80Speed66
✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes6 total
+1/+1 Counters16 cards
16 counter synergies. Grow your creatures over time for massive threats.
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Artifacts Matter11 cards
11 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.
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History
No history yet
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