Commander
10.0±0.2
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence984 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (74% CMC 0-2)+15ⓘ
Fast mana18
Mana rocks1
Mana dorks3
Other acceleration3
Treasure generators2
Commander Draw Engine (Avatar Aang provides card draw)+15ⓘ
Low Land Count (25/26)+-3ⓘ
Tutors14
Draw engines6
Cantrips & burst draw2
Recursion3
Value engines2
Counterspells10
Spot removal7
+5
+4
Stax & hate4
Protection3
Mana Acceleration (25 sources)+15ⓘ
Low Land Count (25/26)+-3ⓘ
Fetchlands5
+8
+8
+8
+8
+8
Dual & shock lands9
+9
+9
+9
+9
+9
+9
+9
+9
+4
Premium utility lands4
+5
+5
+5
+4
Utility lands4
+4
+3
+2
+2
13 Combo Families (15 lines, Consistency: 94%)+82ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine+22ⓘ
Combo pieces21
Synergy pieces1
Win conditions1
Token generators2
Reanimation1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Threats99Speed98Consistency98
1.0 above Bracket 4 ceiling (9)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 23
✓2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
,,,,
Consultation / Thoracle2 cards
2 Consultation line cards. Win by exiling your library.
,
Storm8 cards
8 storm synergies. Chain spells for exponential value.
,,,,