Kenrith, the Returned King

5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(394 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
5 Combo(s) Detected (Consistency: 62%)+36
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers+16
Combo Commander: Kenrith, the Returned King+15
1 extra turn effect+5
Combat threats1
Reanimation1
Extra turns1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3
Speed92Threats91Mana base83

1.3 above Bracket 2 ceiling (4.5)

0.7 below Bracket 4 threshold (6.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes10 total

Go-Wide / Weenies16 cards

16 low-cost creatures. Swarm the board and pump for lethal attacks.

+1/+1 Counters14 cards

14 counter synergies. Grow your creatures over time for massive threats.

Human Tribal9 cards

9 human creatures detected. Tribal synergies can create powerful board states.

Combos5 total