Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(463 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Heavy Curve (35% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks3
Mana dorks5
Land ramp5
Other acceleration2
Draw engines6
Cantrips & burst draw2
Value engines4
Spot removal5
Graveyard hate1
Board wipes3
Stax & hate2
Mana Acceleration (16 sources)+6ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands4
Utility lands6
2 Combo(s) Detected (Consistency: 96%)+29ⓘ
Combat Damage Synergy: token package, 2 haste enablers, 5 evasion enablers, 1 damage multiplier+25ⓘ
Commander Synergy (2 groups)+18ⓘ
Synergy pieces3
Win conditions5
Combat threats7
Token generators2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Threats94Mana base91Consistency72
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Dinosaur Tribal21 cards
21 dinosaur creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.