Commander
7.0Β±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(500 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (30% CMC 5+)+-10β
Fast mana4
Mana rocks2
Land ramp4
Other acceleration1
Tutors9
Draw engines6
Cantrips & burst draw4
Recursion9
Value engines3
Spot removal4
Graveyard hate1
Land destruction1
Board wipes3
Stax & hate1
Protection1
Two-Color Powerhouse Lands (6)+20β
Mana Acceleration (11 sources)+1β
Fetchlands7
Dual & shock lands5
Premium utility lands1
Utility lands12
3 Combo(s) Detected (Consistency: 94%)+33β
Combat Damage Synergy: aristocrats engine+8β
1 extra turn effect+5β
Tempo Control (lockout lethality)+3.4β
Combo pieces5
Synergy pieces11
Win conditions1
Combat threats2
Sacrifice outlets1
Token generators1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more ββ
Power level 7.0 β Bracket 4
Mana base95Consistency94Threats93
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
β
Game changers 3
β
Extra turns (1)
βMass land denial β none
β2-card combo β none
Themes10 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Graveyard/Reanimator14 cards
14 graveyard synergies. Use your graveyard as a second hand.
Mill14 cards
14 mill effects. Empty opponent libraries or fuel your graveyard.