Commander
5.5±0.4
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(461 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks4
Mana dorks3
Land ramp2
Other acceleration7
Treasure generators1
Tutors6
Draw engines13
Cantrips & burst draw12
Recursion1
Value engines7
Other2
Counterspells1
Spot removal13
Protection1
Mono-Color Mana Base (no fixing needed)+25ⓘ
Mana Acceleration (17 sources)+7ⓘ
Taplands1
Basic lands1
Island+36
9 Combo Families (11 lines, Consistency: 100%)+65ⓘ
Combat Damage Synergy: token swarm strategy, aristocrats engine+22ⓘ
Combo pieces10
Synergy pieces7
Combat threats2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats95Consistency94Mana base70
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Artifacts Matter28 cards
28 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm25 cards
25 storm synergies. Chain spells for exponential value.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos11 total
- Emry, Lurker of the Loch+Mirran Spy+Welding Jar
- Mirran Spy+Retraction Helix
- Mirran Spy+Banishing Knack
- Mirran Spy+Banishing Knack+Sol Ring
- Traxos, Scourge of Kroog+Retraction Helix
- Traxos, Scourge of Kroog+Banishing Knack
- Retraction Helix+Steelfin Whale
- Steelfin Whale+Retraction Helix+Sol Ring
- Steelfin Whale+Banishing Knack+Sol Ring
- Zephyr Scribe+Retraction Helix