Commander
6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence391 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks4
Mana dorks4
Land ramp1
Other acceleration4
Commander Draw Engine+15ⓘ
Commander Synergy+1ⓘ
Tutors1
Draw engines5
Scry & Surveil3
Recursion1
Value engines6
Synergy support1
Counterspells3
Spot removal4
Board wipes1
Protection9
Mana Acceleration+4ⓘ
Dual & shock lands9
Premium utility lands9
Utility lands10
Taplands1
Basic lands5
Other1
5 Combo Families+32ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces10
Synergy pieces8
Win conditions2
Combat threats6
Sacrifice outlets1
Alternate win strategies1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1 → Bracket 3
1.1 above Bracket 2 ceiling (5)
0.9 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Legends Matter25 cards
25 legendary synergies. Legends in the deck grow stronger together.
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Human Tribal23 cards
23 human creatures detected. Tribal synergies can create powerful board states.
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Blink/Flicker15 cards
15 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.