Commander
3.1±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(175 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana3
Mana rocks6
Other acceleration2
Treasure generators1
Commander Draw Engine (Xantcha, Sleeper Agent provides card draw)+10ⓘ
Tutors1
Draw engines4
Cantrips & burst draw2
Wheels6
Recursion4
Spot removal8
Board wipes2
Stax & hate16
Protection7
Two-Color Powerhouse Lands (5)+16ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands1
Utility lands15
Synergy pieces1
Win conditions1
Sacrifice outlets1
Drain effects8
Token generators1
Reanimation4
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.1 (Bracket 2)+Game Changers→ Bracket 3
Mana base87Interaction77Consistency63
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Discard21 cards
21 discard synergies. Empty opponents' hands while gaining value.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain7 cards
7 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.