Zada, Hedron Grinder

2.5±1
First Draft
Basic theme present but card selection and mana base need significant work.
Low confidence(137 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8
Treasure generators2
Low Land Count (35/36)+-3
Mono-Color Mana Base (no fixing needed)+37
Low Land Count (35/36)+-3
Basic lands1
Combat Damage Synergy: token package, 1 haste enabler, 1 damage multiplier+8
Token generators1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.5 → Bracket 1
Mana base70Interaction43Speed15

1.5 above Bracket 0 ceiling (1)

0.5 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Goblin Tribal31 cards

31 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies23 cards

23 low-cost creatures. Swarm the board and pump for lethal attacks.

Aggro16 cards

16 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.