Commander
No commander provided3.3±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(188 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (41% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks6
Land ramp8
Other acceleration3
Treasure generators1
Low Land Count (7/27)+-50ⓘ
Draw engines7
Cantrips & burst draw5
Value engines4
Counterspells2
Spot removal9
Board wipes1
Stax & hate2
Protection1
Mana Acceleration (19 sources)+9ⓘ
Low Land Count (7/27)+-50ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands2
Taplands4
Combat Damage Synergy: token swarm strategy, 2 evasion enablers+22ⓘ
2 Combo(s) Detected (Consistency: 40%)+21ⓘ
Combo pieces3
Win conditions2
Combat threats5
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.3 → Bracket 2
Threats85Interaction61Speed59
0.3 above Bracket 1 ceiling (3)
1.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana30 cards
30 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.