Commander
7.4±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Primary win line:Go-wide combat finish
High confidence(535 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana5
Mana rocks5
Other acceleration3
Commander Synergy (1 groups)+3ⓘ
Tutors5
Draw engines10
Cantrips & burst draw3
Value engines5
Counterspells3
Spot removal4
Artifact/enchantment removal1
Board wipes2
Stax & hate5
Protection3
Mana Acceleration (13 sources)+3ⓘ
Fetchlands4
Dual & shock lands9
Premium utility lands2
Utility lands13
Taplands1
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+12ⓘ
Synergy pieces4
Win conditions2
Combat threats9
Token generators1
Reanimation2
Other3
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 7.4 (Bracket 4)+Game Changers→ Bracket 5
Consistency94Mana base94Interaction87
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes1 total
Artifacts Matter7 cards
7 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.