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HomeExplore decksCommanders
WUG

Bumbleflower // Flash Counters

viaArchidektArchidekt·Updated 1 day ago·43 views·

Power level

7.6±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence534 pts
Estimated win turn
T4best
T6typical
T7+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks2
Mana dorks7
Land ramp3
Other acceleration1
Commander Draw Engine+18ⓘ
Tutors1
Draw engines10
Cantrips & burst draw8
Recursion5
Value engines8
Other1
Counterspells3
Artifact/enchantment removal1
Spot removal7
Protection1
Soft interaction1
Mana Acceleration+4ⓘ
Fetchlands3
Dual & shock lands12
Premium utility lands4
Utility lands3
Taplands4
Basic lands3
4 Combo Families+31ⓘ
Combat Damage Synergy+8ⓘ
Commander Synergy+1ⓘ
Combo pieces6
Synergy pieces2
Combat threats3
Token generators2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.6 → Bracket 4

0.6 above Bracket 3 ceiling (7)

1.4 below Bracket 5 threshold (9)

Game Changers set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →
✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes5 total

+1/+1 Counters16 cards

16 counter synergies. Grow creatures over time for massive threats.

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Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

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Bounce6 cards

6 bounce effects. Return permanents to hand for tempo advantage.

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Combos4 total

  • 3-card combo · 1
  • ++
    Permanent that can be cast using C
  • 4-card combos · 3
  • ++++
    1 setup prereq
  • ++++
    1 setup prereq
  • ++++
    1 setup prereq