Commander
2.8±0.8
First Draft
Basic theme present but card selection and mana base need significant work.
Low confidence(160 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks3
Land ramp1
Other acceleration1
Draw engines2
Cantrips & burst draw1
Recursion1
Value engines1
Counterspells2
Spot removal1
Board wipes1
Protection1
Other1
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
Combat threats2
Token generators4
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.8 → Bracket 1
Mana base70Interaction35Speed33
1.8 above Bracket 0 ceiling (1)
0.2 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Voltron10 cards
10 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Artifacts Matter7 cards
7 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Counter Control7 cards
7 counterspells. Control the stack and protect your win conditions.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.