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5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence375 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana6
Mana rocks7
Mana dorks3
Land ramp1
Other acceleration2
Tutors3
Draw engines3
Cantrips & burst draw3
Value engines1
Counterspells1
Artifact/enchantment removal1
Spot removal3
Stax & hate2
Protection4
Mana Acceleration+9ⓘ
Dual & shock lands6
Utility lands6
Taplands1
Basic lands3
Combat Damage Synergy: 1 extra combat, 2 haste enablers, 1 evasion enabler, 3 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 77%)+22ⓘ
Combo pieces2
Synergy pieces2
Token generators1
Group slug1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.5 → Bracket 4
Markers
Learn more →✓
Game changers 9
Minimum Bracket 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Aggro (Commander)1 cards
Commander rewards aggressive, combat-focused gameplay.
Lifegain6 cards
6 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Artifacts Matter4 cards
4 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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