Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Commander combat pressure
High confidence(319 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks5
Land ramp1
Treasure generators3
Tutors1
Draw engines6
Cantrips & burst draw2
Scry & Surveil2
Recursion3
Value engines4
Spot removal8
Board wipes1
Stax & hate2
Protection6
Two-Color Mana Base (no fixing needed)+23ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands3
Taplands2
Combat Damage Synergy: 1 extra combat, 2 haste enablers, aristocrats engine, 1 damage multiplier+22ⓘ
Synergy pieces5
Win conditions4
Sacrifice outlets2
Token generators4
Damage multipliers1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Threats86Consistency75Mana base75
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Forced Combat / Goad8 cards
8 forced combat effects. Make opponents attack each other.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.