Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(552 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana6
Other acceleration3
Treasure generators3
Commander Draw Engine (Kefka, Court Mage provides card draw)+10ⓘ
Tutors7
Draw engines7
Cantrips & burst draw5
Wheels1
Recursion2
Counterspells7
Spot removal2
Stax & hate5
Protection2
Other1
Dual & shock lands6
Premium utility lands3
Utility lands4
Taplands5
6 Combo(s) Detected (Consistency: 100%)+50ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces7
Synergy pieces6
Drain effects2
Token generators1
Reanimation1
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats96Consistency93Interaction78
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Discard11 cards
11 discard synergies. Empty opponents' hands while gaining value.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.