Commander
3.4±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(197 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks6
Land ramp6
Other acceleration1
Draw engines5
Cantrips & burst draw2
Value engines16
Counterspells2
Spot removal2
Board wipes2
Stax & hate2
Protection1
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands3
Premium utility lands3
Utility lands7
Taplands3
Combat Damage Synergy: token package, 5 token doublers+24ⓘ
1 Combo(s) Detected (Consistency: 34%)+16ⓘ
Commander Synergy (2 groups)+14ⓘ
Combo pieces2
Synergy pieces7
Win conditions1
Combat threats1
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.4 → Bracket 2
Threats84Mana base71Speed66
0.4 above Bracket 1 ceiling (3)
1.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Mill19 cards
19 mill effects. Empty opponent libraries or fuel your graveyard.
+1/+1 Counters14 cards
14 counter synergies. Grow your creatures over time for massive threats.
Proliferate12 cards
12 proliferate effects. Multiply all your counters at once.