Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(410 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks5
Mana dorks3
Land ramp2
Other acceleration2
Treasure generators1
Tutors2
Draw engines5
Recursion4
Counterspells7
Spot removal5
Graveyard hate1
Board wipes2
Stax & hate1
Protection3
Two-Color Mana Base (no fixing needed)+19ⓘ
Mana Acceleration (13 sources)+3ⓘ
Premium utility lands2
Utility lands12
Taplands3
3 Combo(s) Detected (Consistency: 60%)+28ⓘ
Combat Damage Synergy: token swarm strategy, 5 evasion enablers, aristocrats engine+25ⓘ
Combo pieces5
Synergy pieces2
Combat threats1
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats89Interaction86Mana base75
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Artifacts Matter18 cards
18 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.