Commander
4.3±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(291 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana4
Mana rocks1
Mana dorks3
Land ramp5
Treasure generators2
Draw engines6
Cantrips & burst draw4
Scry & Surveil2
Recursion4
Value engines2
Other1
Spot removal4
Artifact/enchantment removal1
Board wipes2
Mana Acceleration (13 sources)+3ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands3
Utility lands5
Taplands6
Combat Damage Synergy: token package, 1 token doubler, 2 evasion enablers, aristocrats engine+24ⓘ
Synergy pieces6
Win conditions4
Combat threats2
Sacrifice outlets8
Token generators8
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Threats92Mana base76Speed56
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats25 cards
25 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain15 cards
15 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.