Commander
5.9±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(417 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (49% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Other acceleration2
Treasure generators1
Extra turns redundancy (3 effects)+6ⓘ
Tutors2
Draw engines2
Cantrips & burst draw5
Wheels1
Recursion9
Value engines7
Other1
Counterspells7
Spot removal6
Board wipes3
Fetchlands1
Dual & shock lands3
Premium utility lands2
Utility lands5
Taplands13
+1 more
1 Combo Family (1 lines, Consistency: 62%)+20ⓘ
Combat Damage Synergy: token package, aristocrats engine+15ⓘ
3 extra turn effects (strong tempo)+15ⓘ
Tempo Control (lockout lethality)+10.5ⓘ
Combo pieces2
Synergy pieces11
Win conditions4
Combat threats3
Sacrifice outlets1
Drain effects1
Token generators1
Reanimation5
Clone effects2
Extra turns2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.9 (Bracket 3)+Extra Turns→ Bracket 4
Threats96Consistency84Mana base80
✓
Extra turns (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes3 total
Graveyard (Commander)15 cards
This deck uses the graveyard as a primary resource.
Clones20 cards
20 clone effects. Copy the best threats on the battlefield.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.