Commander
7.9±0.5
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
Medium confidence(533 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve (67% CMC 0-2)+15ⓘ
Fast mana18
Mana rocks3
Other acceleration1
Treasure generators2
Tutors4
Draw engines3
Cantrips & burst draw1
Recursion1
Value engines4
Counterspells3
Spot removal2
Stax & hate1
Protection1
Mono-Color Powerhouse Lands (6)+25ⓘ
Mana Acceleration (22 sources)+12ⓘ
Fetchlands8
Premium utility lands6
Utility lands2
Taplands1
6 Combo(s) Detected (Consistency: 88%)+47ⓘ
Combat Damage Synergy: 1 token doubler, 1 haste enabler, aristocrats engine, 1 damage multiplier+18ⓘ
Combo pieces10
Synergy pieces1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Speed96Mana base94Threats93
1.4 above Bracket 3 ceiling (6.5)
0.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Food Chain3 cards
3 Food Chain combo pieces. Infinite mana with exile creatures.
Token Strategy7 cards
7 token producers. Go-wide strategies can overwhelm opponents with numbers.
Blink/Flicker7 cards
7 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.