Commander
5.5±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(366 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (30% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks1
Mana dorks1
Land ramp7
Other acceleration6
Draw engines4
Cantrips & burst draw3
Recursion1
Value engines5
Other1
Spot removal12
Board wipes1
Stax & hate3
Protection3
Mana Acceleration (16 sources)+6ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands3
Utility lands4
Taplands7
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 4 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
3 Combo Families (3 lines, Consistency: 32%)+23ⓘ
Commander Synergy (2 groups)+18ⓘ
Combo pieces4
Synergy pieces2
Win conditions2
Combat threats7
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats90Mana base82Speed79
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Dinosaur Tribal24 cards
24 dinosaur creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.