Commander
7.0±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(465 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Mana rocks1
Mana dorks5
Land ramp4
Other acceleration9
Commander Synergy (1 groups)+1ⓘ
Tutors4
Draw engines9
Cantrips & burst draw2
Recursion5
+1
Value engines7
Counterspells1
Spot removal6
Board wipes1
Stax & hate5
Protection3
Mana Acceleration (19 sources)+9ⓘ
Dual & shock lands8
+4
+4
+4
+4
+4
+4
+4
+4
Premium utility lands4
+6
+5
+4
Utility lands3
+3
+2
Taplands8
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands5
+4
+4
+2
+4
+1
13 Combo Families (13 lines, Consistency: 98%)+84ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 3 evasion enablers, aristocrats engine+25ⓘ
Combo pieces14
Synergy pieces4
Combat threats1
Drain effects2
Token generators1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats98Mana base85Consistency78
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (9)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Enchantress23 cards
23 enchantment synergy cards. Deck rewards you for casting enchantments.
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Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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