No no zone

Commander
4.0±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence262 pts
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Fast mana2
Mana rocks7
Mana dorks3
Land ramp2
Other acceleration2
Commander Draw Engine+10
Commander Synergy+2
Tutors1
Draw engines2
Cantrips & burst draw5
Value engines5
Control Strategy+30
Counterspells5
Spot removal11
Board wipes4
Stax & hate13
Protection3
Mana Acceleration+4
Premium utility lands2
Utility lands4
Taplands2
Tempo Control+18.4
Combat Damage Synergy+3
Synergy pieces1
Combat threats3
Token generators2
Other1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.0 → Bracket 2

1.0 above Bracket 1 ceiling (3)

1.0 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes2 total

Stax (Commander)20 cards

This deck uses resource denial and tax effects to slow opponents down.

,,,,
Tap / Untap14 cards

14 tap/untap synergies. Generate extra value from activated abilities.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History4 snapshots

Grade

Power4.14.0-0.1
BracketB3B2(-1)

Vectors

Velocity
6363
Consistency
5347
-6
Interaction
9090
Efficiency
8181
Lethality
4343

Card Changes

Added (2)

Removed (2)

Grade

Power4.04.1+0.1
BracketB2B3(+1)

Vectors

Velocity
6363
Consistency
4953
+4
Interaction
9090
Efficiency
8181
Lethality
4343

Card Changes

Added (1)

Removed (1)

Grade

Power4.04.0
BracketB2B2

Vectors

Velocity
6363
Consistency
4849
+1
Interaction
9090
Efficiency
8181
Lethality
4343

Card Changes

Added (1)

Removed (1)

Grade

Power4.04.0
BracketB2B2

Vectors

Velocity
6363
Consistency
4648
+2
Interaction
9090
Efficiency
8181
Lethality
4343

Card Changes

Added (1)

Removed (1)