Krenko, Mob Boss

8.2±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(555 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mono-Color Powerhouse Lands (4)+11
Mana Acceleration (17 sources)+7
Dual & shock lands1
Basic lands1
8 Combo(s) Detected (Consistency: 90%)+57
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 5 haste enablers, aristocrats engine+25
Commander Synergy (1 groups)+12

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.2 → Bracket 4
Threats99Speed87Consistency82

1.7 above Bracket 3 ceiling (6.5)

0.3 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial (1)
2-card combo — none
Extra turns — none

Themes10 total

Goblin Tribal20 cards

20 goblin creatures detected. Tribal synergies can create powerful board states.

Token Strategy11 cards

11 token producers. Go-wide strategies can overwhelm opponents with numbers.

Aristocrats10 cards

10 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos8 total