Commander
8.2±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.6
High confidence559 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana9
+9
+7
+7
Mana rocks1
Other acceleration4
Tutors4
Draw engines3
Cantrips & burst draw2
Wheels1
Recursion1
Value engines6
Counterspells2
Artifact/enchantment removal2
Spot removal3
Board wipes1
Stax & hate1
Protection3
Mono-Color Powerhouse Lands (5)+20ⓘ
Mana Acceleration (14 sources)+2ⓘ
Fetchlands1
+5
Dual & shock lands1
+4
Premium utility lands1
+6
Utility lands4
+4
+2
+2
Taplands1
+2
Basic lands1
+23
5 Combo Families (31 lines, Consistency: 88%)+42ⓘ
Combat Damage Synergy: token swarm strategy, 4 tribal lords, 6 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (3 groups)+23ⓘ
Combo pieces20
Synergy pieces7
Win conditions2
Combat threats4
Drain effects1
Token generators3
Alternate win strategies1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.2 → Bracket 4
Threats100Speed80Consistency75
1.2 above Bracket 3 ceiling (7)
0.8 below Bracket 5 threshold (9)
Mass Land Denial are present, but the power level already places this deck in Bracket 4.
✓
Game changers 3
Minimum Bracket 3
✓
Mass land denial 2
Minimum Bracket 4
✓
2-card combo 1
Minimum Bracket 3
✕Extra turns — none
Themes7 total
Goblin Tribal26 cards
26 goblin creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
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Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.