Commander
8.0±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence(601 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks7
Land ramp2
Other acceleration2
Commander Draw Engine (Galadriel, Light of Valinor provides card draw)+10ⓘ
Draw engines8
Cantrips & burst draw3
Recursion1
Counterspells1
Spot removal6
Board wipes1
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands5
Utility lands12
Taplands8
Basic lands1
Forest+2
9 Combo Families (9 lines, Consistency: 96%)+63ⓘ
Combat Damage Synergy: token swarm strategy, 2 token doublers, 6 tribal lords, 1 haste enabler, 6 evasion enablers, 1 damage multiplier+25ⓘ
Combo pieces7
Synergy pieces9
Win conditions5
Combat threats6
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Threats98Mana base92Consistency83
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Elf Tribal30 cards
30 elf creatures detected. Tribal synergies can create powerful board states.
+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Combos9 total
- Staff of Domination+Priest of Titania
- Staff of Domination+Elvish Archdruid
- Staff of Domination+Marwyn, the Nurturer
- Staff of Domination+Circle of Dreams Druid
- Umbral Mantle+Priest of Titania
- Umbral Mantle+Elvish Archdruid
- Umbral Mantle+Marwyn, the Nurturer
- Umbral Mantle+Circle of Dreams Druid
- Umbral Mantle+Incubation Druid