Commander
8.0±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence(569 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Mana rocks3
Mana dorks1
Land ramp1
Other acceleration4
Treasure generators12
Other1
Tutors5
Draw engines3
Cantrips & burst draw4
Recursion2
Counterspells3
Spot removal5
Board wipes2
Stax & hate1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands4
Dual & shock lands5
Premium utility lands5
Utility lands7
Taplands4
3 Combo Families (3 lines, Consistency: 90%)+33ⓘ
Combat Damage Synergy: 2 token doublers, 1 evasion enabler, aristocrats engine+19ⓘ
Tempo Control (lockout lethality)+7.5ⓘ
1 extra turn effect+5ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces6
Synergy pieces14
Win conditions1
Combat threats1
Drain effects1
Reanimation2
Clone effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Threats98Mana base91Speed90
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Artifacts Matter25 cards
25 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Treasure21 cards
21 treasure generators. Ramp and artifact synergies in one package.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.