Activating my Trap Card

6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Deterministic combo linesUmbral Mantle,Incubation Druid
High confidence(442 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
15 Combo Families (15 lines, Consistency: 51%)+71
Combat Damage Synergy: token swarm strategy, 3 token doublers, 1 haste enabler+25
Win conditions1
Combat threats1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.8 → Bracket 4
Threats98Mana base90Speed86

0.3 above Bracket 3 ceiling (6.5)

1.7 below Bracket 5 threshold (8.5)

2-card combo are present, but your power level already places this deck in Bracket 4.

2-card combo
Game changers — none
Mass land denial — none
Extra turns — none

Themes7 total

+1/+1 Counters19 cards

19 counter synergies. Grow your creatures over time for massive threats.

Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

Aggro8 cards

8 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos15 total