Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(275 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks6
Land ramp1
Treasure generators2
Tutors1
Draw engines6
Cantrips & burst draw5
Recursion3
Spot removal11
Board wipes1
Stax & hate1
Protection1
Fetchlands1
Dual & shock lands9
Premium utility lands3
Utility lands6
Taplands7
Combat Damage Synergy: token swarm strategy, 1 extra combat, 3 haste enablers, aristocrats engine, 4 damage multipliers+25ⓘ
Synergy pieces9
Win conditions2
Combat threats1
Sacrifice outlets2
Drain effects1
Group slug1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Mana base87Threats80Consistency58
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal22 cards
22 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter21 cards
21 legendary synergies. Your legends grow stronger together.
Graveyard/Reanimator12 cards
12 graveyard synergies. Use your graveyard as a second hand.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.