Commander
5.3±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(352 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks1
Mana dorks10
Land ramp5
Other acceleration2
Tutors1
Draw engines6
Cantrips & burst draw1
Recursion2
Value engines2
Spot removal4
Protection4
Mana Acceleration (22 sources)+12ⓘ
Two-Color Powerhouse Lands (2)+7ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands4
Utility lands3
Taplands2
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 49%)+18ⓘ
Combo pieces1
Synergy pieces1
Win conditions1
Drain effects1
Token generators1
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.3 (Bracket 3)+Game Changers→ Bracket 4
Speed89Mana base89Threats67
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Elf Tribal31 cards
31 elf creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
Druid Tribal12 cards
12 druid creatures detected. Tribal synergies can create powerful board states.