Commander
6.5±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(463 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (70% CMC 0-2)+15ⓘ
Fast mana4
Mana rocks4
Treasure generators1
Tutors5
Draw engines7
Cantrips & burst draw3
Scry & Surveil1
Recursion2
Spot removal7
Stax & hate1
Edict effects1
Two-Color Powerhouse Lands (6)+20ⓘ
Fetchlands1
Dual & shock lands6
Premium utility lands1
Utility lands11
Taplands2
1 Combo Family (1 lines, Consistency: 98%)+24ⓘ
Combat Damage Synergy: 1 haste enabler, 3 evasion enablers, aristocrats engine+19ⓘ
Combo pieces2
Synergy pieces11
Win conditions1
Combat threats1
Sacrifice outlets7
Drain effects6
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats95Mana base88Consistency86
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies30 cards
30 low-cost creatures. Swarm the board and pump for lethal attacks.
Lifegain26 cards
26 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats24 cards
24 sacrifice/death synergies. Drains opponents while generating value from deaths.