I've got a plan(t) 5.3

Commander
5.3±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence368 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Heavy Curve−10
Fast mana2
Mana rocks3
Mana dorks5
Other acceleration2
Tutors2
Draw engines3
Cantrips & burst draw2
Scry & Surveil1
Recursion1
Value engines3
Spot removal4
Graveyard hate3
Edict effects1
Protection2
Two-Color Mana Base+2
Two-Color Powerhouse Lands+1
Fetchlands1
Dual & shock lands4
Utility lands4
Taplands6
Basic lands2
Combat Damage Synergy+25
2 Combo Families+24
Commander Synergy+2
Combo pieces4
Synergy pieces33
Win conditions1
Combat threats1
Sacrifice outlets1
Drain effects2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3+Game Changers 3 Bracket 3

0.3 above Bracket 2 ceiling (5)

1.7 below Bracket 4 threshold (7)

Game changers 3
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Tokens (Commander)30 cards

This deck generates and leverages a wide board of creature tokens.

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Fungus Tribal12 cards

12 fungus creatures detected. Tribal synergies can create powerful board states.

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Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos2 total

  • 3-card combos · 2
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History1 snapshot

Grade

Power5.35.3
BracketB3B3

Vectors

Velocity
4145
+4
Consistency
4548
+3
Interaction
4443
-1
Efficiency
7569
-6
Lethality
9999