Commander
4.3±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence283 pts
Estimated win turn
T7best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks3
Land ramp2
Other acceleration2
Treasure generators3
Minor treasure1
Draw engines3
Cantrips & burst draw9
Scry & Surveil3
Recursion9
+1
Value engines9
Artifact/enchantment removal2
Spot removal3
Board wipes2
Protection2
Fetchlands2
+5
+5
Dual & shock lands2
+4
+4
Premium utility lands1
+5
Utility lands9
+3
+2
+2
+2
+2
+2
+2
+2
+2
Taplands7
+3
+3
+2
+2
+2
+2
+2
Basic lands2
+7
+10
Combat Damage Synergy+16ⓘ
Synergy pieces14
Win conditions1
Combat threats3
Damage multipliers1
Enablers1
Alternate win strategies1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.3 → Bracket 2
1.3 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Graveyard/Reanimator17 cards
17 graveyard synergies. Use the graveyard as a second hand.
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Tokens (Commander)21 cards
This deck generates and leverages a wide board of creature tokens.
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Reanimator8 cards
8 reanimation effects. Recur creatures and key permanents from the graveyard.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.