Commander
3.9±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(259 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks3
Treasure generators3
Tutors1
Cantrips & burst draw1
Value engines4
Counterspells3
Spot removal7
Graveyard hate3
Board wipes1
Stax & hate3
Protection1
Two-Color Mana Base (no fixing needed)+8ⓘ
Fetchlands3
Dual & shock lands1
Utility lands7
Taplands6
2 Combo(s) Detected (Consistency: 37%)+20ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces3
Synergy pieces2
Win conditions1
Sacrifice outlets4
Token generators6
Reanimation3
Clone effects1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.9 → Bracket 2
Threats87Mana base75Interaction71
0.9 above Bracket 1 ceiling (3)
0.6 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Zombie Tribal28 cards
28 zombie creatures detected. Tribal synergies can create powerful board states.
Graveyard/Reanimator15 cards
15 graveyard synergies. Use your graveyard as a second hand.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.