HomeExplore decksCommanders
PreconsBlogDocsContact

Magic: The Gathering and all related trademarks are property of Wizards of the Coast LLC © 1993–2026. ScryCheck is an unofficial fan site, not affiliated with or endorsed by Wizards of the Coast. Use of trademarks is permitted under the Wizards Fan Site Policy.

Card prices and data provided by Scryfall. Prices are estimates — check stores for final pricing.

Support ScryCheck on Ko-fi
© 2026 ScryCheck·Terms of Service·Privacy Policy
HomeExplore decksCommanders
UR

vivimeme

viaArchidektArchidekt·28 views·10 days ago

Power level

4.3±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence286 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks5
Mana dorks1
Treasure generators1
Minor treasure1
Other acceleration2
Tutors1
Draw engines2
Cantrips & burst draw10
Recursion5
Value engines3
Counterspells4
Artifact/enchantment removal3
Spot removal10
Board wipes3
Protection4
Two-Color Powerhouse Lands+1ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands1
Utility lands10
Taplands6
Basic lands2
Commander Synergy+3ⓘ
Synergy pieces4
Win conditions4
Combat threats3
Token generators4
Enablers4
Alternate win strategies1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.3 (Bracket 2)+Game Changers 1→ Bracket 3
Markers
Learn more →
✓
Game Changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

StormCore (15 cards)

15 storm synergies. Chain spells for exponential value.

,,,,
BurnCore (11 cards)

11 damage dealers. Burn opponents down with direct damage.

,,,,
Wizard TribalCore (9 cards)

9 wizard creatures detected. Tribal synergies can create powerful board states.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History4 snapshots

Grade

Power4.6→4.3-0.3
BracketB3→B3

Vectors

Velocity
63→57
-6
Consistency
77→60
-17
Interaction
44→76
+32
Efficiency
78→78
—
Lethality
73→65
-8

Card Changes

Added (2)

Removed (6)

Grade

Power4.6→4.6—
BracketB3→B3

Vectors

Velocity
63→63
—
Consistency
76→77
+1
Interaction
44→44
—
Efficiency
78→78
—
Lethality
72→73
+1

Card Changes

Added (1)

Grade

Power4.3→4.6+0.3
BracketB3→B3

Vectors

Velocity
61→63
+2
Consistency
63→76
+13
Interaction
42→44
+2
Efficiency
78→78
—
Lethality
68→72
+4

Card Changes

Added (6)

Grade

Power4.2→4.3+0.1
BracketB3→B3

Vectors

Velocity
55→61
+6
Consistency
62→63
+1
Interaction
42→42
—
Efficiency
78→78
—
Lethality
69→68
-1

Card Changes

Added (3)

Removed (1)