Commander
No commander provided6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(455 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks1
Mana dorks1
Land ramp1
Other acceleration4
Treasure generators1
Tutors8
Draw engines3
Cantrips & burst draw3
Recursion2
Counterspells2
Spot removal3
Board wipes4
Stax & hate6
Protection4
Premium utility lands4
Utility lands8
Taplands9
2 Combo(s) Detected (Consistency: 94%)+29ⓘ
2 extra turn effects+10ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Tempo Control (lockout lethality)+3.8ⓘ
Combo pieces5
Win conditions2
Combat threats2
Sacrifice outlets1
Drain effects2
Token generators4
Extra turns1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Threats92Consistency89Interaction84
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Artifacts Matter24 cards
24 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm12 cards
12 storm synergies. Chain spells for exponential value.