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HomeExplore decksCommanders
BR

Anje: It's a Mad, Mad World

viaArchidektArchidekt·27 views·4h ago

Power level

3.0±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence173 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks4
Treasure generators3
Other acceleration2
Other1
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Draw engines5
Cantrips & burst draw4
Wheels1
Recursion5
Value engines6
Spot removal15
Board wipes2
Stax & hate3
Edict effects1
Protection1
Fetchlands1
Dual & shock lands1
Premium utility lands1
Utility lands10
Taplands6
Basic lands2
Combat Damage Synergy+3ⓘ
Commander Synergy+2ⓘ
Synergy pieces11
Win conditions2
Combat threats7
Drain effects1
Token generators4
Group slug4

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.0 → Bracket 2

Right at the Bracket 2 threshold

2.0 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes5 total

DiscardCore (17 cards)

17 discard synergies. Empty opponents' hands while gaining value.

,,,,
Stompy / Big ManaCore (11 cards)

11 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,
BurnSupporting (9 cards)

9 damage dealers. Burn opponents down with direct damage.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History4 snapshots

Grade

Power2.9→3.0+0.1
BracketB1→B2(+1)

Vectors

Velocity
38→39
+1
Consistency
63→63
—
Interaction
63→55
-8
Efficiency
65→65
—
Lethality
70→81
+11

Card Changes

Added (1)

Removed (1)

Grade

Power2.9→2.9—
BracketB1→B1

Vectors

Velocity
24→38
+14
Consistency
72→63
-9
Interaction
58→63
+5
Efficiency
65→65
—
Lethality
79→70
-9

Grade

Power2.9→2.9—
BracketB1→B1

Vectors

Velocity
25→24
-1
Consistency
66→72
+6
Interaction
56→58
+2
Efficiency
75→65
-10
Lethality
80→79
-1

Grade

Power3.7→2.9-0.8
BracketB2→B1(-1)

Vectors

Velocity
24→25
+1
Consistency
55→66
+11
Interaction
42→56
+14
Efficiency
75→75
—
Lethality
54→80
+26