Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(456 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana10
Mana rocks5
Mana dorks6
Other acceleration2
Treasure generators1
Tutors11
Draw engines3
Recursion2
Value engines1
Counterspells1
Spot removal8
Graveyard hate1
Board wipes2
Stax & hate1
Protection1
Other1
Mana Acceleration (23 sources)+13ⓘ
Dual & shock lands6
Premium utility lands3
Utility lands3
Taplands1
3 Combo(s) Detected (Consistency: 88%)+32ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces5
Synergy pieces3
Sacrifice outlets2
Token generators1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Speed92Threats86Consistency82
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
-1/-1 Counters7 cards
7 -1/-1 counter cards. Weaken and wither opponent creatures.