Commander
4.6Β±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(315 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8β
Fast mana1
Mana rocks4
Land ramp1
Other acceleration3
Tutors1
Draw engines6
Cantrips & burst draw8
Recursion1
Counterspells3
Spot removal8
Board wipes5
Stax & hate2
Protection5
Two-Color Mana Base (no fixing needed)+17β
Mana Acceleration (11 sources)+1β
Premium utility lands1
Utility lands9
Taplands5
Combat Damage Synergy: token package, 2 damage multipliers+12β
Tempo Control (lockout lethality)+8.2β
Synergy pieces2
Combat threats1
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more ββ
Power level 4.6 β Bracket 3
Interaction86Mana base75Consistency59
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
β
Game changers 1
βMass land denial β none
β2-card combo β none
βExtra turns β none
Themes7 total
Storm10 cards
10 storm synergies. Chain spells for exponential value.
Cantrips10 cards
10 cantrips. Cheap spells that replace themselves for velocity.
Spellslinger7 cards
7 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.