Krenko, Mob Boss

5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(426 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8
Other acceleration1
Mono-Color Mana Base (no fixing needed)+29
Premium utility lands1
Basic lands1
5 Combo(s) Detected (Consistency: 56%)+35
Combat Damage Synergy: token swarm strategy, 3 tribal lords, 4 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+8

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.5 (Bracket 3)+Mass Land Denial Bracket 4
Threats99Mana base70Interaction57
Game changers 1
Mass land denial (1)
2-card combo — none
Extra turns — none

Themes10 total

Goblin Tribal26 cards

26 goblin creatures detected. Tribal synergies can create powerful board states.

Token Strategy19 cards

19 token producers. Go-wide strategies can overwhelm opponents with numbers.

Go-Wide / Weenies16 cards

16 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos5 total