Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(392 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks6
Other acceleration1
Treasure generators1
Tutors4
Draw engines5
Cantrips & burst draw5
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate1
Fetchlands3
Dual & shock lands6
Premium utility lands3
Utility lands12
Taplands2
3 Combo(s) Detected (Consistency: 96%)+34ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 haste enabler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces4
Synergy pieces8
Win conditions2
Combat threats3
Sacrifice outlets2
Drain effects1
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats93Mana base87Consistency86
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.