Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(370 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks3
Land ramp1
Other acceleration1
Treasure generators3
Tutors1
Draw engines10
Cantrips & burst draw6
Recursion3
Value engines5
Spot removal13
Board wipes2
Stax & hate2
Protection3
Fetchlands1
Dual & shock lands5
Premium utility lands3
Utility lands9
Taplands9
Combat Damage Synergy: token swarm strategy, 1 extra combat, 3 haste enablers, 3 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
2 Combo(s) Detected (Consistency: 55%)+23ⓘ
Combo pieces4
Synergy pieces12
Win conditions2
Combat threats3
Sacrifice outlets1
Token generators1
Reanimation1
Group slug1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats95Interaction83Mana base82
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal21 cards
21 human creatures detected. Tribal synergies can create powerful board states.
Aristocrats20 cards
20 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.