Commander
7.4±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(512 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks4
Other acceleration1
Draw engines10
Cantrips & burst draw4
Recursion1
Counterspells7
Spot removal1
Graveyard hate1
Board wipes2
Stax & hate1
Protection2
Fetchlands2
Dual & shock lands6
Premium utility lands3
Utility lands7
Taplands2
4 Combo(s) Detected (Consistency: 100%)+40ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 haste enabler, 4 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Tempo Control (lockout lethality)+8.6ⓘ
1 extra turn effect+5ⓘ
Combo pieces5
Synergy pieces4
Win conditions1
Combat threats5
Sacrifice outlets2
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.4 → Bracket 4
Threats95Consistency88Mana base82
0.9 above Bracket 3 ceiling (6.5)
1.1 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Artifacts Matter24 cards
24 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Aggro18 cards
18 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Pirate Tribal17 cards
17 pirate creatures detected. Tribal synergies can create powerful board states.