6.3±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence450 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks5
Mana dorks1
Land ramp1
Other acceleration3
Commander Draw Engine+21ⓘ
Commander Synergy+1ⓘ
Tutors2
Draw engines8
Cantrips & burst draw1
Scry & Surveil1
Recursion5
Value engines8
Counterspells3
Spot removal10
Board wipes1
Stax & hate3
Edict effects1
Protection6
Dual & shock lands4
Premium utility lands1
Utility lands10
Combat Damage Synergy+18ⓘ
Commander Synergy+1ⓘ
Synergy pieces14
Win conditions2
Combat threats6
Token generators1
Clone effects2
Extra turns1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.3+Game Changers 2→ Bracket 3
1.3 above Bracket 2 ceiling (5)
0.7 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Voltron19 cards
19 equipment/auras. Stack these on the commander for one-shot commander damage kills.
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Aggro25 cards
25 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Legends Matter18 cards
18 legendary synergies. Legends in the deck grow stronger together.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History1 snapshot
Grade
Power4.7→6.3+1.6
BracketB3→B3
Vectors
Velocity
51→50
-1
Consistency
77→91
+14
Interaction
83→87
+4
Efficiency
13→78
+65
Lethality
89→90
+1
Card Changes
Added (1)
Removed (1)