Ryan Sinclair / The Thirteenth Doctor

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Commander
See all Ryan Sinclair data
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence531 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana6
Mana rocks4
Mana dorks1
Land ramp5
Other acceleration3
Treasure generators2
Tutors2
Draw engines8
Cantrips & burst draw4
Wheels1
Recursion1
Value engines7
Counterspells5
Spot removal11
Board wipes1
Protection2
Mana Acceleration+9
Fetchlands6
Dual & shock lands5
Premium utility lands3
Utility lands10
Taplands2
Basic lands3
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, 3 evasion enablers, aristocrats engine+25
1 Combo(s) Detected (Consistency: 70%)+21
Combo pieces3
Synergy pieces4
Win conditions2
Combat threats4
Drain effects1
Token generators1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4

0.5 above Bracket 3 ceiling (7)

1.5 below Bracket 5 threshold (9)

Game changers 6
Minimum Bracket 4
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana15 cards

15 high-impact creatures. Ramp into massive threats that dominate the board.

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Legends Matter11 cards

11 legendary synergies. Your legends grow stronger together.

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+1/+1 Counters9 cards

9 counter synergies. Grow your creatures over time for massive threats.

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Combos1 total

  • 2-card combo · 1
  • +