Commander
8.8±0.4
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence(623 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+9ⓘ
Fast mana5
Mana rocks4
Other acceleration1
Treasure generators1
Other2
Low Land Count (30/31)+-3ⓘ
Tutors8
Draw engines6
Cantrips & burst draw2
Wheels1
Counterspells1
Spot removal8
Artifact/enchantment removal1
Board wipes1
Stax & hate14
Low Land Count (30/31)+-3ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands6
Utility lands2
Taplands1
Combat Damage Synergy: 2 extra combats, 2 haste enablers, 2 evasion enablers, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 92%)+24ⓘ
Commander Synergy (2 groups)+20ⓘ
Combo pieces1
Synergy pieces3
Win conditions2
Combat threats2
Drain effects1
Reanimation4
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 8.8 → Bracket 5
Interaction97Consistency91Threats91
0.3 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓
Mass land denial (2)
✓2-card combo
✕Extra turns — none
Themes7 total
Stax16 cards
16 stax pieces. Tax and restrict opponents' resources while breaking parity.
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.